Case Study #1- Bang! Bang! You’re Dead!
In this study, I took a sociological perspective on the idea around having video games in the classroom. This means something different for every educator, but through the case study I explore my opinions and evidence to support them about this topic.
Case Study #2- This Suit’s for Wearing
In this case study, I chose a philosophical lens to view what it means to be a quality educator. I express in this writing how getting to know your students well and fostering a sense of belonging is one of the most important steps to this process, followed by many others.
